Category Archives: Music Festivals

How to Excel in Excel

While artists have Photoshop and 3D Studio Max as their key tools, a designer’s most important program is far less glamourous. Microsoft Excel is probably something which we’ve all used but not perhaps thought of as an essential game design … Continue reading

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Using Fibonacci for Game Balance

One of the most important roles as a games designer is the game balance. It’s not the most exciting part of the job by a long shot but a game with poor balance can frustrate and annoy a player, leading … Continue reading

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Designer Blindness: Respond to Feedback

In my opinion, getting feedback on your game is one of the most important parts of game design and ignoring it is perhaps the biggest mistake you can make during development. After playing through your game thousands of times (yes, … Continue reading

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Tutorial Design: An Experiment

This post was originally written for the Soshi Games blog, which can be found here Tutorials in games are often left until the end of development, and are written by someone who has spent months if not years with the … Continue reading

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