Category Archives: Design Discussion
One of the most important roles as a games designer is the game balance. It’s not the most exciting part of the job by a long shot but a game with poor balance can frustrate and annoy a player, leading … Continue reading
We’ve probably all played games that have had us thinking “I’ll just have one more go, then I’ll stop” and before we know it we’re suddenly watching the sun rise on a new day. It’s the gaming equivalent of a … Continue reading
It’s not often that a game excites me both as a player and a games designer quite as much as Fez has. Plenty of games have excited me as one or the other but Fez just has something else.
In my opinion, getting feedback on your game is one of the most important parts of game design and ignoring it is perhaps the biggest mistake you can make during development. After playing through your game thousands of times (yes, … Continue reading