XCOM: Enemy Unknown was released to critical acclaim last month and reached a global all-formats chart position of 10th at its highest point. It has since dropped in price to £22.99 less than a month since release.
Perhaps XCOM should have been a free-to-play game from the beginning, and is a game that would lend itself to the free-to-play model without drastic changes to the game’s design. Here are some of the ways in which XCOM could be adapted to use a freemium model: